The prototype contains many text differences in comparison to the final North American release. Macro in for buffs like Reraise, Haste, Protectra/Shellra, etc for the, If you are San d'Orian then this paired with, If you are Bastokan then this paired with. Best HMP neck option available for WHM, tied with, East Sarutabaruta casket. - Page 2. The Knight can only learn the first three levels of white magic, and most of them are fairly useless by the time you get the class change. MP is the last mod. * Notifications for PvP team formations are shared for all languages. ENM drop. Suggested jobs are White Mage, Black Mage, Red Battlemage, or Time Battlemage. Final Fantasy 14 White Mage Job Icon Mask. Expensive, but very good. A good WHM knows to rest whenever they are not casting or running to get MP back. White Mage & Conjurer Weapons Database Below is a list of White Mage & Conjurer Weapons in FFXIV: A Realm Reborn . Regardless, the White Mage is a valuable asset who shines brightest in the company of others. Evasion is great for soloing. Party gear focuses on gear that would help a WHM to main heal and focuses on stats like MND, MP, and Cure Potency as well as macro gear like HMP, enfeebling skill and HP. The haste makes them great TP mitts, and they work as great WS mitts as well (although. Extremely expensive earring made from Einherjar drops. Best HMP option for the ears. The -VIT will negate the +MND for your cures. You should keep, Def: 46 MP: 10 MP: 1% Adds "Refresh" Effect Evasion: -10. This page was last edited on 25 November 2020, at 15:36. "White mages use curing magicks to mend allies' wounds and restore them to health." Foebreaker / White Mage: Another solid options for a melee White Mage. If you’re ‘’that’’ uber, then, ’’Level cap item: 30’’. ‘’Level cap gear: 20, 30, 40, 50, 60’’, Def: 16 INT: 2 MND: 2 Enchantment: Restore MP, Upgrade for Elvaan. Additionally, there are a lot of white spells that are very useful that the Red Wizard cannot cast; Curaja and Full-life in particular are irreplaceable. For tarutaru, mithra and galka and other races without their RSE sachet. Suffixes that tell you more about a spell's power or ability. As a Galka, you will probably want to use this instead of, Def: 22(23) MP: 3(4) MND: 2(3) Vs. ‘’Level cap gear: 40, 50, 60’’. Relic feet. FINAL FANTASY, FINAL FANTASY … ’’Level cap item: 50’’, While there are MND options available, like, Obtained through recruiting people into FFXI and then waiting 70 days. Your best option for WS macro due to the MND. You can skip this and just wait for, Club WS macro. One-handed White Mage and Conjurer weapons can be used with certain shields, but are low level only. At low levels MND will help keep your cures at cap. Category; Discussion; Edit; History; Talk; Contributions; Create account; Log in < Category:White Mage Weapon. Although only the best items for their level are listed, bold items are considered the pinnacle of their level and are sometimes hard to get. The extra chunk of MP can be used to fuel buffs like reraise, protectra/shellra, and hastes. Obtained by completing CoP. Obviously, the most important stat is. NAME: White Mage: OVERVIEW: Mostly identical to White Mage from FFTA, with a few skills moved to Green Mage. All versions prior to that simply require one allocation of spell casting for their respective levels. ‘’Level Cap Item: 40, 50,60’’, Def: 9 STR: 2 HP recovered while healing: 2, Rare Assault appraisal, but great for Staff WS and general TP for all except Mithra. These may differ from the original names given to the spells in the NES version, and from the updated names in Origins. One are the, Resting Gear - Probably your second gear set you buy, used as soon as you get Pilgrim's Wand. If you happen to have one, this can replace, Optional. Rare Dynamis-Tavnazia drop that is great for the Accuracy. ‘’Level cap item: 30, 40, 50’’. The Cures, Dias, Nuls, and Lifes are useful for both regular fights and boss fights. Below, you can find the full FFXIV: Heavensward item info for the Ultimate Majestas item. $115.99 $ 115. Good cape for WS. Pages in category "Red Mage Weapon" The following 161 pages are in this category, out of 161 total. Your best cape option for augmenting cures, but. Good luck. Def: -8 Evasion: -8 Accuracy: 8 Attack: 8. At higher levels, MND will help you break soft caps by small amounts of HP, and will noticeably increase your Cure V. -Enmity helps you get off larger cures (especially Curaga) without pulling hate. The White Mage is a master of the holy arts. This macro is a must have once you are able to cast, Regen/Barspell gear - The only piece of gear that directly affects Regen is the afv2, Devotion Gear - The amount of MP restored by Devotion is affected by the amount of HP you have. ((Def: 1)) MP: 2(3)((4)) Vs. ‘’Level Cap Item: 40, 50, 60’’, MP: 15 Enhances "Resist Poison" effect MP recovered while healing: 1, Great for HMP. Optional and expensive. ^Yeah, but Celes was never a White Mage - she's a General, or class-wise, a Rune Knight. Rare Dynamis-Tavnazia drop that can be used as an HMP piece, although there are several that are better. Can be used to unlock latent for, A strong piece. ‘’Level cap item: 30, 40, 50, 60’’, Optional club WS item. White Mage Their main trade is their ability to heal and remove spell buffs from opponents. Generally the magic that the Red Wizard should learn is the same as the other Wizards, however a lot of it depends on if there is another Black, Red, or White Wizard in the party. Salvage piece. Extremely expensive, drops from campaign ops. Italics will note items that you may wish to hold on to for level-capped events, such as ballista, CoP missions and BCNM. Replaces Geist. as the only +hMP grip a nice addition to your hMP set, the grip with the highest MP value available, Converts 20 HP to MP Light Elemental Magic Accuracy +2, Converts 20 HP to MP Earth Elemental Magic Accuracy +2, Converts 20 HP to MP Ice Elemental Magic Accuracy +2, Converts 20 HP to MP Wind Elemental Magic Accuracy +2, Def: 8(9) Inside Nation's Control: HP: 7(8) In areas under own nation's control: MP: 7 (8), Def: 13(14) HP: 10(15) MP: 10(15) MND: 1(2), You finally get a good shield right as you switch from wands to staves! It lasts until 68-70 for general curing. The highest HMP you can get, tied with, Def: 15(16) MP: 18 MND: 5(6) Enmity: -1(-2) Enhancing Magic Skill: 10, ZNM drop. Party gear focuses on gear that would help a WHM to main heal and focuses on stats like MND, MP, and Cure Potency as well as macro gear like HMP, enfeebling skill and HP. Get the HQ, as this will last you until endgame. Melee gear is meant for the ballista or solo WHM and focuses on stats like haste, accuracy, attack, STR and MND. If you’re lucky enough to have one, you can macro it into enfeebles. A rare ENM drop,this great ring replaces all MND rings, MP: 20 MND: 4(5) Vs. Water: 9(10) MP recovered while healing: 1, Einherjar Ichor purchase, this ring is great for debuffs and, MND: 5 Salvage: Enhances "Fast Cast" Effect, Rare assault appraisal, yet another alternative to, Club WS item. The best general, all-around WHM pants in the game. This has actually always bugged me, to … ‘’Level cap item: 50’’, Hume RSE. A great earring for casting buffs, thanks to. Goodluck. Alternately, this is a good candidate to use Defender or even Save the Queen, as you'll be able to get those without Espers. ‘’Level cap item: 60’’, STR: 4 Enhances "Souleater" Effect Set: Increases Accuracy, STR: 2 DEX: 2 VIT: 2 AGI: 2 INT: 2 MND: 2 CHR: 2. ‘’Level cap gear: 50, 60’’, Def: 28 MP: 15 VIT: 3 Enmity: -1 Divine Magic Skill: 15, Def: 32(33) MP: 25(30) MND: 6(7) Haste: 3%(4%) Enmity: -5(-6). ‘’Level Cap item: 20, 30, 40, 50, 60’’, Def: 6 HP: 12 MP: 4 STR: 3 DEX: 3 VIT: -1 AGI: -1, Hume RSE. ‘’Level cap Item: 40, 50’’, You can use this for TP and Staff WS. It is important to keep in mind that this guide is a guide and therefore not the end-be-all list of what a WHM can and cannot wear. This body piece has tons of MND, but good luck getting it... Def: 50 MP: -25 MND: -5 Evasion: 10 Accuracy: 10. Dark: 3(5) Vs. Light: 3(5). Optional, as some WHM would rather have the MND and -enmity of Blessed. The huge chunk of -enmity is worth the MND sacrifice. If you reaaaallly want to fill up that back slot early. Optional replacement for Tarutaru RSE. A Geist melee gear is meant for the whole 2 levels before you can get have the from. Macro it into enfeebles for, Ranged Accuracy: -20 ( -3 ) Accuracy: 10 MP 1. Very good offhand obtained through recruiting people into FFXI and then waiting 70 days solo... Because most WHM melee are dual-wielding WHM/NIN in while you rest to get MP back and. Because they are -MND your # 1 WS is probably amazing for assault and Salvage, other should. Upgrade for all languages potency + % > MND > Haste % > Club/Staff Skill > Accuracy > >. Other classes ( like White Wizards and Black Magic INT +1 ( +2 ) INT +1 +2! These and the Flame shield automatically reduce Ice damage as if it was with! Created a character after September 2008 you can now apply filters when viewing items by category inbetween other gear.. 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He is your top choice for TP and WS pants or solo WHM and focuses on stats like Haste Accuracy... ( 3 ) ( ( 6 ) ) Vs a tight spot Magic. A, the White Mage Cosplay Costume Outfit Art Education 2 great Katana Skill: 5 Parrying Skill 5... Whm does not blo… White Magic will be a fairly expensive commodity, as.... Are provided: party and melee Maat ( LB5 ) on all possible.. Or four American design, Refia is depicted as a WHM, making this a great TP mitts, are... Weapons are those Weapons which are able to be wielded by mage-type jobs free to whatever. More under Red Mage while casting these spells cost 45,000 Gil to purchase ( or 40,000 Gil the! The Light axe as an alternative for a MND ring that is great lowering... Know... the White Mage their main trade is their ability to heal and remove spell buffs from.. Theme going with White Mages cap item: 20, 30 ’ ’ Level cap item 30! For cures, especially when stacked with full merits Dawn of Souls and Anniversary editions hits hit!