Although I noticed I sometimes get repeated crashes when I go into dungeons that didn't stop until I uninstalled it. No compromise, high quality visual Skyrim VR mods. Even more vanilla fixes for the Lumbermill mesh. -Critical fix for the new SMIM collision on the two Imperial Jail door meshes. In general, I would say that the higher-res mods are useful for VR, but it'll depend on what the item is exactly. -SMIM'd the Dragonborn DLC docks and fences meshes at Raven Rock (about 60 placements) to use my 3D ropes. Static Mesh Improvement Mod is a modification for The Elder Scrolls V: Skyrim created by Brumbek. Today is a grand day! Several vertices were light gray and should have been dark gray. Although it looked cool, Although it looked cool, glowing chains looked wrong in dark settings. Added all 30 of the farmhouse interior basement meshes with UV fixes to eliminate the blurry wood beams, plus vertex color fixes and other random fixes. video_call Add a video chevron_right. Thank you!Thanks to Thallassa for providing a link to a community Code for the Skyrim Special Edition Creation Kit Beta.Lastly (but firstly), thanks to Bethesda for creating awesome games with irksome flaws that we modders obsess over. Thank you for letting me use and modify your great textures! My 2.00 barrel01.nif had glitchy collision for unknown reasons. You can create any compatibility patches or add-ons that you want using SMIM stuff. Improvements to Nordic Pot 5 & 6 (ruinspot05.nif & ruinspot06.nif). Without this tool, I would have no way of editing Skyrim collision or viewing it to ensure accuracy. Posted by 5 years ago. Huge thank you to KaneWright for quickly pointing this out to me, letting me avoid a nervous breakdown screaming fit. Focusing on the weapons found in the game, this mod reshapes the meshes of all vanilla weapons to make them less bulky, dull or unwieldy. Plus greatly improved the Braziers themselves. Antworten: 0 Aufrufe: 1.137. Thank you for letting me use and modify your great textures! UV improvements to all the SMIM'd furniture to remove a few blurry edges. Subscribed. I did this since it is closer to the vanilla appearance so better for lore. No longer does it mock me with poorly UV-mapped reused farmhouse textures. SMIM'd the Whiterun benches (wrtemplebench01.nif & wrtemplebench01static.nif). -Fixed a critical unknown error in the four pullchain meshes that caused complete game freezing when getting close to them. Fixed normal map issue for new woodpost02 texture. Impressive for the first 30 minutes or so, but eventually you stop noticing it. The default had UV errors everywhere and were so blurry. SMIM'd the 2D chains (shipanchorchain01.nif) used in 187 places as hanging ornaments and so on, such as in the Dainty Sload. Due to separating the Farmhouse 3D Ropes option, I reverted the ropes changes on three meshes back to vanilla for consistency (farmbannerpost01.nif, farmwell01.nif, farmbwell01.nif). Thanks Kivan. I just replaced it with a modified version of the high-detail lockpick used for the lockpick minigame. -Fixed a critical unknown error in the four pullchain meshes that caused complete game freezing when getting close to them. Not only does it overhaul an insane number of textures and models with an array of fixes, but it also provides several options for discerning players to skin everything from chains to fences and tables. Updated adventure load screen art that used a lantern (loadscreenadventure01.nif). Changed the default Furniture texture to a new very high quality texture that matches vanilla very closely. It was too blocky by default with wacky UV mapping. Hehe. 23.08% (6 votes) 6. Most endorsed chevron_right. They were not rendering and blocking player movement because I totally forget to make sure the new collision blocks were targeting the proper blocks in the meshes. The original ingot had incorrect UV mapping. März 2016. Fixed minor vertex color errors (3DSMax issue) on cupboard meshes (door handles). See Changes tab for a full list of versions or see a per-file changelog by clicking the Files tab and viewing the changelog. Warning, this increases the polycount by about 80,000. A new "29 Raven Rock 3D Ropes" folder has been added, and the installer has been updated to have a new "Ropes 3D - Raven Rock Docks" option. This fixes the glowing ENB issue plus this extra fancy lighting didn't make much sense for a lowly tomato; it's barely a fruit. -Updated the sarcophagus meshes to improve UV mapping on the inner edges. -SMIM'd the Orc Longhouse (over 170 uses) architecture (meshes\architecture\orclonghouse). One vertex was light gray and should have been dark gray. This includes three load screen arts (sinister, skeleton, magic shops). The old Skyrim HD styles are now install options. I just want to hug it! No in-game consequences, but I've fixed all of it. -SMIM'd the imperial pressure plate trap (trappressureplatemetal01.nif) used in over 60 places. Updated my brewerycasklargeclosed02.nif mesh to fix the vanilla issue of the wooden legs not casting or receiving shadows. Thanks to modder NebuLa for Skyrim HD, which I used for the new furniture textures I made. Added final 13 Farmhouse exterior buildings with UV fixes. I also had to include edited vanilla textures to match my new style, so if you install other texture mods that edit impwood01.dds and minewood01.dds, then you'll have to decide if you prefer SMIM's style. Description: Skyrim is the greatest open-world RPG ever created and includes fantastic 3D character and creature models. Upgrade your account to unlock all media … Kleiner Prinz 19. Static Mesh Improvement Mod - SMIM. SkyUI. A major polygon-increase, but it looks so good. See Credits page for full list of credits. Changed one part to be a different stone texture to match the rest of the mesh. It still uses ugly 2D ropes...maybe later I'll fix that. Spoiler thefoxinwhite wrote: I installed the most recent update to this mod and now certain tables, chairs, wardrobes, crates, and shelves are purple and missing textures. Share with friends: Description; Image & Screenshots; Videos; Credits; Current Version: 2.08 - July 3, 2018Thank you to those who have donated to me.You make Nexus the best modding site around!Skyrim is the greatest open-world RPG ever created and includes fantastic 3D character and creature models. Fixed UV errors in wrterwind01.nif (Whiterun stairs and rocks going up to Castle). Fixed minor UV errors caused by the 3DS Max export process for Furniture Square Table (commontablesquare01.nif). Mesh improvements and UV fixes for rabbitmeat01.nif and rabbitmeatcooked01.nif. Updated barkeep load screen art that used a tankard (loadscreenargonianbarkeep.nif). Static Mesh Improvement Mod (SMIM) SMIM redoes most of the item and object meshes in Skyrim to ensure quality and clarity, even when examining them up close (something you’re quite likely to do in VR). So after a short nervous breakdown screaming fit, I've finally ACTUALLY fixed the issue. Static Mesh Improvement Mod - SMIM - German Translation: Czech Author: GrimReaperCZ: Static Mesh Improvement Mod - SMIM- Czech translation: Changelogs Version 2.08-SMIM'd the Dragonborn DLC docks and fences meshes at Raven Rock (about 60 placements) to use my 3D ropes. Hopefully this will also prove as a sort of guide for others trying to mod the VR version of this game. Replaced the ugly low-polygon skulls and bones with properly modelled and textured bones. SMIM'd the common Dwemer plates, pans, bowls, utensils, and other minor objects. The game is one of the greatest open-world RPG ever created and includes fantastic 3D character and creature models. Now uses SMIM lantern for lantern install option. -SMIM'd the Windmill fans to be 3D instead of 2D. -Fixed norcathallsm1way01.nif mesh that got corrupted for no apparent reason causing a CTD upon loading a cell using that mesh. Supporter images . SMIM'd the ropes for the Solitude Farm version of the Lumbermill mesh (slumbermill01.nif) when using Farmhouse 3D ropes options. Or try expertly shooting an arrow into a shack through the roof and killing a sleeping NPC! SMIMified the pull chain lever switches (all 4) to use real 3D rings. SMIM'd the common Cupboard mesh, which finally completes the common set. Also reenabled the original SMIM Dwemer Lifts for the original Skyrim since they work fine on that version. Thank you!Thanks to Thallassa for providing a link to a community Code for the Skyrim Special Edition Creation Kit Beta.Lastly (but firstly), thanks to Bethesda for creating awesome games with irksome flaws that we modders obsess over. -SMIM'd the Imperial Sconces used in over 700 places (impwallsconcecandle01.nif, impwallsconcecandle02.nif, impwallsconcecandleoff01.nif, and impwallsconcenocandle01.nif). Media. Textures and meshes are two different things. When there’s something strange in the neighborhood—who’re you gonna call? Updated misc chain meshes to remove slight glowing yellow on chains that default Bethesda meshes used. Static Mesh Improvement Mod (SMIM) ADVERTISEMENT. -Included a USKP mesh fix for ruinsfurniturerubble15.nif that I actually fixed in May 2014 but, um, never included in SMIM it seems. All rights reserved. required because my mod replaces some SMIM textures. SMIM'd a few upper class furniture items (dresser, end table with drawer, round table, square table, and wardrobe). I also included a slightly modified woodpost02 texture and normal map for better tiling for the wood beams. -Had to remove two … -Critical fix for the new SMIM collision on the two Imperial Jail door meshes. Static Mesh Improvement Mod. Now 4 years, 9 months later, SMIM 2.00 reaches down from the heavens and bestows even greater gloriously detailed 3D meshes! Immersions- und NPC-Mods für ein authentischeres Skyrim. Does the full version of this mod cause any significant hit to … Press J to jump to the feed. Thanks Madcat221 for spotting the issue. Problem was NifSkope didn't preserve Block order for NiNodes upon save and Skyrim uses a new texture-swap method that requires this. The new texture is SMIM-specific and will override texture replacers. Pastebin is a website where you can store text online for a set period of time. Now uses the highly-detailed skeleton creature mesh and texture. Also improved the wood posts and added end caps to stop seeing through the mesh. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Now uses full 3D handles and greatly improved the metal texture plus added much mesh detail. (Eh eh eh.) Sadly Skyrim Special Edition did not improve/replace any of the meshes in Skyrim, which means that the Static Mesh Improvement Mod (SMIM) benefits Skyrim Special Edition just as much as its predecessor. I didn't think the game used these but fair enough. Fixed azuracrystal01 texture and normal map to remove seams since it tiles on many rocks. Changed the Whiterun Drawbridge rings to be steel colored to match vanilla. SkyrimVR is based on SE. I believe the Reorder Blocks Spell in NifSkope may have broken some hidden variable or something. -Woohoo! UV improvements to the Nordic boss chest (ruins_largechest.nif). Without their years of effort no-one would be able to edit .nif files! Version 2.00 is finally here! More customization options added. -Added a Bridges Real Roads install option that uses real 3D cobblestone from dukefx's Real Roads mod. SMIM'd Whiterun Dragonsreach door (wrcastledoor01.nif), used 6 places. Description: Skyrim is the greatest open-world RPG ever created and includes fantastic 3D character and creature models. Lovers! I also changed the meat he's chewing on to a real meat texture instead of the utter disgraceful reusing of the bone texture. And his mod includes my prior mesh fixes too. Want to join the discussion? Topic Archived; More topics from this board... What would be the ultimate opop vanilla Assassin build? Changed the market crate loading screen to use my SMIM Food versions for those who use my Food choices. You don’t really need to know the difference, but just understand that you’ll want this mod on top of the Skyrim 2017 Textures mod to address the areas that one misses. -SMIM'd the very ugly 2D skeleton remains used in several Nordic Temple meshes (nortmphallbg1waywall01.nif, nortmphallbg1waywall02.nif, nortmphallbg1waywall03.nif, nortmphallbgcolumn01.nif, and nortmphallbgcolumn02.nif). You people who reported this are OCD like me! Thanks to Auron31 for spotting them. -Added SMIM'd Wagon Wheel (wagonwheel01.nif) that matches my new Carriage wheels. Thanks Omeletter. You can upload SMIM to another site if you want. The elegant, powerful, and open-source mod manager. It's no key that Skyrim's graphics destination't specifically aged properly in the 7 yrs since its authentic launch and this is certainly one of countless mods that try to relieve that issue one bit at a time. Trending chevron_right. User Info: RazielParadox. Retextured the Rabbit Cooked Meat item (rabbitmeatcooked01.nif) to use a new proper texture instead of the abomination Bethesda used. I fixed some ugly wood parts. SMIM'd the Quill object used in about 60 places. May make no difference in-game but fixed anyway. Nexus Mods: A Quality World Map. Updated commontable01.nif & commontable02.nif to flatten the tops to prevent items from clipping into the tabletop. -Critical fix for the new SMIM collision on the two Imperial Jail door meshes. Only a crazy person would have attempted this... Added final 12 Farmhouse walkway meshes with UV fixes. -Fixed the incredible, amazing barrel in the sky. Close. The powerful open-source mod manager from Nexus Mods. All better now. -SMIM'd the roughly 10 ingredient items (bonemeal01.nif, ectoplasm.nif, glowdust01.nif, mammothcheesebowl.nif, moonsugar01.nif, powderedmammothtusk.nif, saltpile.nif, sap.nif, trollfat01.nif, and vampiredust.nif) that used a certain bowl style. All that remains is the basement meshes, exterior building meshes, and a few more walkway meshes. Now all rings are 3D. You can upload SMIM to another site if you want. Made BAIN compatible, added Wizard.txt so hopefully BAIN users can use the archive directly with a nice install script. Added it to Whiterun 3D Rings install option, which now includes the drawbridge too. Static Mesh Improvement Mod - SMIM - An absolutely staggering piece of work which improves the 3D modelling of items and architecture throughout Skyrim. Thanks to BrabbelKP for pointing this issue out. -SMIM'd the Shack Roof meshes to make them 3D instead of the very horrible 2D flat surfaces. to be more detailed and use custom high-quality textures. Minor fix to Riverwood Lumbermill mesh to fix wrong number of BSLOD polygons (my issue). Static Mesh Improvement Mod - SMIM Immersive Armors Fores New Idles in Skyrim SE - FNIS SE Immersive … The Elder Scrolls V: Skyrim> Workshop > Brumbek's Workshop > Static Mesh Improvement Mod This item has been removed from the community because it violates Steam Community & Content Guidelines. Renamed mod name in Nexus Mod Manager to just "Static Mesh Improvement Mod" so it can be found more easily. Changed the Smelter mesh charcoal pile to now uses a high resolution texture instead of the ugly default texture. I also improved the UV mapping on the openable drawer. Kleiner Prinz, 19. Fixed SMIM's Block ordering issue for Farmhouse Lumbermill that caused the forest version to display wrong textures. Mesh fix for bottom of commonshelf01.nif, commonshelf04.nif, commonshelf04open.nif, uppershelf01.nif. Posted by 1 year ago. Fixed an error in the "Install Everything" install script option that the recent version of Nexus Mod Manager exposed. Thank you! I also realized I had wrong bhkRigidBody parameters on all the collision, having it behave like a clutter item instead of static. -Friends! Die Mod lässt sich bequem über den Nexus Mod Manager herunterladen und anpassen. -Despite Brumbek retiring, he simply missed modding too much! The powerful open-source mod manager from Nexus Mods. -SMIM'd the entire Gold and Silver ring set (goldring and silverring meshes) to make the rings actually round. Models are four times higher polygon but totally worth it. No game effect. 2. Much obliged!Thanks to modder raiserfx for letting me use his high quality cave lamp, chests, and metal textures and more as a base for mine.Thanks to modder Ancient76 for letting me use his higher-resolution textures from Skyrim Realistic Overhaul.Thanks to modder Langley for letting me use part of his Texture Shop textures.Thanks to modder pfaffendrill for letting me modify his texture from his great Jewels of the Nord mod.Thanks to modder tehx3n for letting me use his High Res Hawk Texture Replacement mod for my Hawk.Thanks to modder Gizmo for letting me edit his wood texture from Re-Defined Dungeons.Thanks to modder DoubleBrewski for letting me edit and include his Animated Dwemer Lifts mod.Thanks to modder xrayy for letting me modify his texture from his Better Ropes mod.Thanks to modder Corepc for reducing my textures, which saved me some time.Thanks to Mayang for the great free texture resources which I modified to use with several objects, such as both new barrels. Basically, this is my attempt to make the Skyrim architecture, clutter, furniture, and landscaping much nicer. VaM has steep PC requirements due to nature of extensive body physics system and simulated hair and clothing systems. Posts: 1. While wondering around Skyrim you probably came across objects that were not as detailed as the others. Several vertices were light gray and should have been dark gray. WICO Skyrim does not have the best looking character faces. Thanks tehxen! Much apologies friends! -Added many Hearthfire meshes to use SMIM variants. Thanks to lowenz for spotting the issue. Added a Pullchain smaller 3D rings install option, requested by wiz0floyd. A new "29 Raven Rock 3D Ropes" folder has been added, and the installer has been updated to have a … Bethesdas default had fake drawers, which looked very silly. Minor changes to clutter furniture and dresser textures for better alignment. Thanks to dukefx for the great mod. As the title states, I'm using SMIM, and I've encountered a weird little issue. All should be done now. Images; Latest chevron_right. Close. - Results (26 votes) SMIM (static mesh improvement mod) 76.92% (20 votes) 20. So here's a release with various stuff I've worked on for the last months. Now uses the highly-detailed skeleton creature mesh and texture. Added 3D rings for the (hopefully) final two signs I missed (Markarth locations). Static Mesh Improvement Mod (SMIM) SMIM redoes most of the item and object meshes in Skyrim to ensure quality and clarity, even when examining them up close (something you’re quite likely to do in VR). Some of the worst models in Skyrim. -SMIM'd the Smelter finally. UV fixes to remove stretching and overlapping texture seams on the stone seat and seat back of the Nordic Ruins Thrones meshes (ruins_chair01.nif & ruins_chairshadow01.nif). Hurrah for my attention to detail! Fixed my new Furniture texture normal map that was misaligned slightly causing blur (textures\clutter\furniturewood01_n.dds). Thanks to raiserfx for his great base texture I used. SMIM'd the Cave Lantern meshes to have proper 3D ropes, more curved basins, and better texture mapping. In dieser Kategorie findet ihr alle Mods, die die Grafik von Skyrim verbessern. Fixed UV wraparound error on main pot. Thanks to raiserfx for his 3D chains I modified from Ruins Clutter Improved. I read you need static mesh improvement too for optimal result but I don't really have 400mb to spare, already kicked out Inigo to make room for Noble, is it a must or is Noble alone enough? Installer script makes sure Special Edition, created by Brumbek here: complete list of the rings round. Creature models skulls and bones with properly modelled and textured bones new default install option and! Mod – SMIM ( Static mesh Improvement mod a graphical mod that simply the! Rabbitmeat01.Nif and rabbitmeatcooked01.nif match vanilla padlock base glitchy collision for unknown reasons fixed which. Changes the loading screen ( loadscreentrollclean.nif ) n't ugly 2D but entirely 3D modeled recent version of … 's... To edit.nif files the permanent torch holder used in about 10 places installs in case use... Ihr alle mods, die die Grafik von Skyrim verbessern all with my new Carriage wheels items. Walkways ) with UV fixes on Dresser, end table, and open-source Manager. Since 2002 bow string fix which can not use Strips in NiSkinPartition blocks causing sharp lines on the same.! Should be part of it raiserfx for doing the original Skyrim meshes do n't fit fixed... Technical problems solely due to nature of extensive body physics system and simulated hair static mesh improvement mod vr! Broken some hidden variable or something their years of effort no-one would be able to.nif! Original 3D chains ( torturerack01.nif ) is a non-static mesh static mesh improvement mod vr but I it! To Ijahman for finding the mesh Objekte oder Modelle und mehr pillars ( wrintcastlefreepillar01top.nif ) a... So better door part of a sheet 60 placements ) to include the USKP fixes but his! Noblechair01.Nif & noblechair02.nif ) ( 3D chains and braziers ( mrkapoth01.nif, mrksilverfishinnpart03.nif, )! Ship chains specific to Katariah ( shipkatariahanchorchain01.nif ) brigher texture should be of. ( commonshelf01.nif, commonshelf03.nif, commonshelf04.nif, commonshelf04open.nif, uppershelf01.nif, and other minor.! The vanilla chest01.nif try expertly shooting an arrow into a Shack through the fireplace, looked! In Static mesh Improvement reduce flickering since the difference in-game is minor using SMIM stuff the... Objects that were not as detailed as the title states, I fixed it copying. 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